You can't win if you don't play

Lecturer:     Miloš Endrle
Date and time: 17th April 2014, 9:15–10:45 
Place:       lecture room T9:105, FIT CTU, 9 Thákurova Street, Prague
Language: English
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1) The journey from a serious business to a risky startup
What was my motivation to start a gaming company? What was my vision and goals?
2) The road to 2 million daily players
How we grew from a local leader to a global player.
3) The major Milestones of the gaming industry
Which events and technology helped shape the gaming industry?
4) What next for gaming?
What does the future of games look like and what part will Geewa play?
Short bio:
"You can't win if you don't play" Miloš Endrle has fulfilled this old saying in almost seven years at, a company focused on the development of online multiplayer and social games. Previously, he spent many years developing financial sites and mobile applications.
About Geewa:
We develop and publish casual competitive multiplayer games, playable across multiple platforms. Geewa games are available for browsers and mobile platforms, so you can play on Facebook, iPhone, iPad and Android devices. We aim to bring the unique experience of competitive multiplayer gaming to a casual audience, which is embodied in our motto: “Challenge Anyone”.

Poslední změna: 11.4.2014, 14:38